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Post by AdventFalls on Jul 28, 2010 23:59:07 GMT -5
One man, six actions.
Make it so.
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Post by Rawkking Goodguy on Jul 29, 2010 0:19:36 GMT -5
19 on REPEL THEM BOARDERS.
Let us make them not board. ;D
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Post by delroland on Jul 29, 2010 1:14:38 GMT -5
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Post by delroland on Jul 29, 2010 1:25:07 GMT -5
Ooh, since I'm technically "Captain" now, can I access the Encyclopedia through the remains of the Khan's systems?
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Post by AdventFalls on Jul 29, 2010 7:31:46 GMT -5
As always, I refuse to space any of my crew.
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Post by AdventFalls on Jul 29, 2010 7:33:10 GMT -5
Delro, it may be wise to actually sabotage the Cain's torpedoes. 42 damage is *not* going to kill the Cain, it'll leave it with 1 HP.
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Post by Rawkking Goodguy on Jul 29, 2010 8:28:58 GMT -5
Oh really, 1 HP remaining? Wish I could just override the air conditioning or something to cause one more damage to the ship Kick a hole in the wall? Drop the cafeteria food into the exhaust vents?
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Post by AdventFalls on Jul 29, 2010 8:47:50 GMT -5
We have boarding parties on the Cain, don't we? Sabotage the torpedoes!
EDIT: What I mean is, can we change the Commando order to 'Sabotage Stores: Cain'? We have a good enough roll to succeed on it, and at least at least our Commando and our helmsman will be out of sick bay today.
EDIT THE SECOND: So will our Chief Engineer.
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Post by capfalcon on Jul 29, 2010 10:18:51 GMT -5
Delro, it may be wise to actually sabotage the Cain's torpedoes. 42 damage is *not* going to kill the Cain, it'll leave it with 1 HP. Actually, since Nomnomnom-ing ignores shields... It will, in fact, kick the crap out of it.
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Post by AdventFalls on Jul 29, 2010 10:27:02 GMT -5
It does?
Shit, really? When did this happen?
Then forget what I said.
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Post by AdventFalls on Jul 29, 2010 13:19:59 GMT -5
A friendly reminder that your captain refuses to jettison Kay or any other rebel into space.
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Post by Captain Kay on Jul 29, 2010 15:39:02 GMT -5
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Post by capfalcon on Jul 29, 2010 16:49:44 GMT -5
So, put the boarding party on the Williams or on the Sarlacc.
I'm partial to the Williams, but I'm petty like that.
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Post by Rawkking Goodguy on Jul 29, 2010 16:55:35 GMT -5
Eh put it on the williams, should force that drat wookie + smuggler to get back and save their ship, unless they want their helmsman getting incapped at the worst possible moment ;D
Even then if Alegis rolls high enough on pacification we might be able to take one, even two out. Captain rerolls and all.
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Post by delroland on Jul 29, 2010 18:26:03 GMT -5
Yeah, I'm going to RADIO SLEEPER AGENT on the Williams instead. Seems like the only way we're going to be able to kill her.
Same officer, so I'll assume the same roll.
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