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Post by Rawkking Goodguy on Jul 29, 2010 22:58:47 GMT -5
invisiblecastle.com/roller/view/2630177/18+6 = 24 We need to make a good guess as to who their helmsman is and incap them, hoping that without a helmsman they cannot fly that ship appropriately. Or sabotage their torpedoes and hope that we can keep them from shooting the core. Do not post about this in the thread, there are hints on who the helmsman is that I have not fully analyzed and the williams crew are free to edit their posts when they realize that the helmsman is a priority target. I'm gonna use my roll to attempt to capture Han Solo unless another engineer rolls better than me, since he can probably drive the williams as well. Kay's reroll is probably going to be saved for Alegis's very important roll.
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Post by delroland on Jul 29, 2010 23:15:44 GMT -5
I don't roll for recovery until tomorrow, correct?
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Post by Rawkking Goodguy on Jul 29, 2010 23:23:19 GMT -5
No, you roll today as well, you just won't recover until tomorrow if you succeed.
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Post by Alegis on Jul 30, 2010 7:02:43 GMT -5
what the jeez is going on
yikes
so there's a boarding party on the williams, but it's possible their chief engineer takes em out again like they did with my last one. Means he's occupied with an action though.
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Post by Alegis on Jul 30, 2010 7:03:31 GMT -5
Also maybe we can last minute shenanigans vote out a villager if the vote is split
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Post by Rawkking Goodguy on Jul 30, 2010 8:20:28 GMT -5
Alegis, you probably want to roll pacification so the chief engineer hopefully fails.
Also their wookie is currently on the sarlaac, along with their smuggler.
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Post by delroland on Jul 30, 2010 8:33:18 GMT -5
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Post by Alegis on Jul 30, 2010 8:57:06 GMT -5
Alegis, you probably want to roll pacification so the chief engineer hopefully fails. Also their wookie is currently on the sarlaac, along with their smuggler. he was able to remove the last boarding party before they blew up the ammo stores, so his action is probably resolved first. Wait so who's left on the williams then? I thought the wookie was the chief engineer.
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Post by AdventFalls on Jul 30, 2010 10:29:20 GMT -5
17! I'm coming out of sick bay!
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Post by Rawkking Goodguy on Jul 30, 2010 10:45:45 GMT -5
Alegis, you probably want to roll pacification so the chief engineer hopefully fails. Also their wookie is currently on the sarlaac, along with their smuggler. he was able to remove the last boarding party before they blew up the ammo stores, so his action is probably resolved first. Wait so who's left on the williams then? I thought the wookie was the chief engineer. The wookie might be an additional chief engineer; the narration mentioned a repair droid, which is what I suspect Cynic Jester is. Also as we learned from yesterday, using pacification increases a boarding party's defense to the roll you get on pacification. You rolled a 24 or something, I rolled a 20, you got to incap three people on the Cain. You have not explained exactly what that does so I can't comment, but I think incapping people on the williams is a better option than trying to blow up their torpedoes, as the repair droid can just fix things up after you do so. And hurry up and at least do your die roll so Kay can grant you a reroll if it's needed.
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Post by capfalcon on Jul 30, 2010 10:56:56 GMT -5
I think I kinda need that die roll so we can eat something...
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Post by Captain Kay on Jul 30, 2010 12:14:08 GMT -5
So I heard one of you fuck-ups needed my reroll ability.
I've never used it. To I need to roll a 14+ on 1d20+6 to allow whoever needs to reroll actually reroll?
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Post by megatin on Jul 30, 2010 12:17:19 GMT -5
I think so, yeah.
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Post by Captain Kay on Jul 30, 2010 12:23:36 GMT -5
I'll wait a little while longer before making the roll.
I suggest that EVERYONE making rolls makes them, then we look at the failures and see which we most need to succeed.
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Post by minorsecond on Jul 30, 2010 13:12:27 GMT -5
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