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Post by AdventFalls on Jul 26, 2010 22:37:51 GMT -5
The Piett is basically ours, and the Khan is at full strength. We may be getting replacements soon... The ESN Khan, a destroyer:Captain: adventfalls (+10) == Disable all security protocols! 1d20+10=21Tactical Officer: Minor Second (+8) == Recalibrate weapons! 1d20+8=24Chief Engineer: Captain Marcus (+6) == Activate Gestalt Attack transformation! 1d20+6=18Helmsman: Capfalcon (+8) == Move Khan to point-blank range w/ Mammaridian! 1d20+8=19Science Officer: delroland (+6) == Download Gestalt Configuration protocols! 1d20+6=15Commando Sergeant: Alegis (+10) == Sabotage Stores (Piett) 1d20+10=21
The ESN Chief, a cruiser:Tactical Officer: Megatin (+8) == The ESN Piett, a battleship:Captain: Kay == The ESN Cain, a carrier :Chief Engineer: Rawkking Goodguy == Sabotage Repairs (Piett) 22
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Post by cptmarcus on Jul 26, 2010 23:10:59 GMT -5
Since everyone's going to be firing on us tomorrow, I'll boost shields.
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Post by cptmarcus on Jul 26, 2010 23:39:53 GMT -5
Also I guess our new Science officer, Deroland, should load another torpedo.
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Post by megatin on Jul 27, 2010 5:51:27 GMT -5
With all the voltroning going on, Alegis is the only reliable damage dealer we've got. He should definitely blow up the Piett if possible.
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Post by AdventFalls on Jul 27, 2010 7:38:41 GMT -5
ALL MEMBERS OF THE KHAN HAVE PASSED THEIR CHECKS.
It it officially time to bring the noise.
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Post by Rawkking Goodguy on Jul 27, 2010 7:41:35 GMT -5
Orders are still in to sabotage the piett's emergency repairs/shield boosting.
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Post by AdventFalls on Jul 27, 2010 7:53:09 GMT -5
You can do that? I thought you were on the Cain.
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Post by Rawkking Goodguy on Jul 27, 2010 7:59:02 GMT -5
Every single mafia power except for the science officer power (which doesn't allows you to target any ship in the first place) lets you target any ship with it. I zig you zag only lets ships fire on you, but you target which ship does.
"EQUIPMENT TAMPERING : If a target village ship attempts to recharge it's shields or repair itself this turn, the effort will fail." So yes, I can interfere with the Piett's repairing while on the Cain.
Man I really hope you guys weren't ignoring this the whole time : (
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Post by AdventFalls on Jul 27, 2010 8:04:30 GMT -5
Well, we never had the chance to *use* Fab's powers. He was inactive from day 1.
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Post by Rawkking Goodguy on Jul 27, 2010 8:07:30 GMT -5
FAAAAAAAAAAAAAAAAAAAAAAAAAAAB!
I should have reserved earlier. We could have blown up the williams and piett by now if we had his power = (
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Post by megatin on Jul 27, 2010 8:10:27 GMT -5
I don't think we've "successfuly" used a sympathizer power all game, except for the encyclopedia hacking, which ended... poorly for us.
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Post by Rawkking Goodguy on Jul 27, 2010 8:15:03 GMT -5
Are we supposed to roll for all of these powers or is it just for specific things?
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Post by megatin on Jul 27, 2010 8:18:13 GMT -5
I think you have to roll for everything. Might as well roll, at least, can't hurt if it ends up being unneeded.
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Post by Alegis on Jul 27, 2010 16:24:13 GMT -5
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Post by Rawkking Goodguy on Jul 27, 2010 16:25:57 GMT -5
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