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Post by cptmarcus on Jul 25, 2010 23:14:37 GMT -5
The ESN Khan, a destroyer:Captain: adventfalls (+10) == Give Her All She's Got! 1d20+10 = 22, 1d8 = 8Tactical Officer: Minor Second (+8) == Quantam Torpedo: 1d20+8+2= 29Chief Engineer: Captain Marcus (+6) == I'M GIVING HER ALL SHE'S GOT 1d20+6 =22, 1d8=7Helmsman: Capfalcon (+8) == WE'RE RIGHT ON TOP OF THEM ( Tacheon Pulse on Williams 1d20+8=25) Science Officer: Frostmist (+6) == Commando Sergeant: RADIO SLEEPER AGENT- Cain (1d20+10=28)
The ESN Chief, a cruiser:Tactical Officer: Megatin (+8) == Firing HAVOK missles at the Piett, Williams, and Cain: 1d20+8 = 22 (24 with the weapon +2 bonus). 4e.orokos.com/roll/21677 The ESN Piett, a battleship:Captain: Kay == Science Officer: Teucrian == Float lazily through space. The ESN Cain, a carrier :Chief Engineer: Sir Fabulous == So, I'm assuming since everyone will be firing on us I should boost shields. Otherwise, sabotage Piett again because we have marines on it. We also should blow up the Chief right away so Megatin doesn't get spaced. Shooting torpedoes is also an option.
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Post by AdventFalls on Jul 25, 2010 23:22:38 GMT -5
I want a Quantum Torpedo on the Piett. If we can get a second action off for the Tactical Officer, then burn the Williams. Better ideas?
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Post by capfalcon on Jul 25, 2010 23:47:20 GMT -5
I think these are good ideas, but it's late and I need to study.
Will post tomorrow around 2 MST.
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Post by capfalcon on Jul 26, 2010 0:00:37 GMT -5
Actually. Here's what "happened" on the Khan.
The Science Officer diverted power from Helmsman to Tactical because his bonus is better. Minor Second "betrayed" us. Now, we're going to divert all power from Tactical to Helmsman because at least I'm not a traitor.
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Post by capfalcon on Jul 26, 2010 12:31:42 GMT -5
So, here's what I'm thinking for our actions on the Khan:
Captian: Wait and see who needs a reroll to hit. If no one does, just hit up the GIVE HER ALL SHE'S GOT! Weapons Boost
Helmsman: WE'RE RIGHT ON TOP OF THEM using the Tacheon Pulse to finish off the Williams.
Chief Engineer: I'M GIVING HER ALL SHE'S GOT! Weapons Boost
Science Officer: THESE SHOULD DO THE TRICK! Load some more... Quantum Torpedoes, I guess.
Commando Sergent: Probably DETONATE STORES on the Piett, just to be safe. If we're feeling daring, RAIDO BOARDING PARTY on the Cain for future hijinks.
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Post by capfalcon on Jul 26, 2010 12:33:17 GMT -5
And this is me, still rolling like a champ. 1d20+8=25It must be the dice gods' mercy due to the suck rolls I was getting in D&D last night....
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Post by megatin on Jul 26, 2010 12:40:46 GMT -5
In case they fail to stop me from shooting: Firing HAVOK missles at the Piett, Williams, and Cain: 1d20+8 = 22 (24 with the weapon +2 bonus). 4e.orokos.com/roll/21677I think I get a free reroll from Hippie's reload power yesterday, but I don't really need it I guess! Fire order PM sent.
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Post by capfalcon on Jul 26, 2010 12:44:29 GMT -5
In case they fail to stop me from shooting: Firing HAVOK missles at the Piett, Williams, and Cain: 1d20+8 = 22 (24 with the weapon +2 bonus). 4e.orokos.com/roll/21677I think I get a free reroll from Hippie's reload power yesterday, but I don't really need it I guess! Fire order PM sent. If they don't stop you, this is going to be the best night ever.
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Post by cptmarcus on Jul 26, 2010 12:51:07 GMT -5
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Post by AdventFalls on Jul 26, 2010 13:12:20 GMT -5
If any of my men are airlocked today, I refuse the airlock.
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Post by minorsecond on Jul 26, 2010 13:19:26 GMT -5
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Post by theender on Jul 26, 2010 13:24:20 GMT -5
Damage?
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Post by minorsecond on Jul 26, 2010 13:28:06 GMT -5
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Post by minorsecond on Jul 26, 2010 13:31:09 GMT -5
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Post by AdventFalls on Jul 26, 2010 13:31:54 GMT -5
Waiting for Alegis before I decide to boost weapons or allow a reroll.
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