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Day 1
Jul 24, 2010 10:20:47 GMT -5
Post by megatin on Jul 24, 2010 10:20:47 GMT -5
Yeah, the chief has one that's not very used.
The double actioning on me failed, so I only have one action today.
I can shoot the bad guy ship as I'm expected, to avoid suspicion, or I can disrupt someone else's fire-control (The Williams, probably), and then say I got a PM about a "priority 1 command override" or something preventing me from firing, which would maybe put suspicion on the captain of the Chief, too?
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Day 1
Jul 24, 2010 10:44:49 GMT -5
Post by sirfabulous on Jul 24, 2010 10:44:49 GMT -5
Here is what Farangu has said about his Vipers on the Cain boards. Pretty much as expected.
I can launch Vipers, use the vipers to shoot at ships or have the vipers intercept torpedoes.
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Day 1
Jul 24, 2010 11:38:32 GMT -5
Post by teucrian on Jul 24, 2010 11:38:32 GMT -5
Yeah, the chief has one that's not very used. The double actioning on me failed, so I only have one action today. I can shoot the bad guy ship as I'm expected, to avoid suspicion, or I can disrupt someone else's fire-control (The Williams, probably), and then say I got a PM about a "priority 1 command override" or something preventing me from firing, which would maybe put suspicion on the captain of the Chief, too? I like this plan. There's no real reason why you would be more suspicious than the person who you disrupted or the captain of the ship, etc. And we don't even know if they have a vig so even if we're totally brazen they can only get rid of one of us per day. And even then there's no guarantee that they'd get the vote right.
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Day 1
Jul 24, 2010 11:56:08 GMT -5
Post by capfalcon on Jul 24, 2010 11:56:08 GMT -5
I think frostmist may want to load some torpedoes to prepare for our sudden but inevitable betrayal.
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Day 1
Jul 24, 2010 12:26:12 GMT -5
Post by teucrian on Jul 24, 2010 12:26:12 GMT -5
Ok here's the message I'm going to plant. Any final changes to make?
"A strange broadcast was picked up between the Williams and the Labius. While the transmission was in a particularly unusual dialect of Venutian, it was no match for my translation software and vocabulary database. The message is displayed here, words which had no clear translation match have been changed to their nearest Terran equivalent and placed in brackets:
'Attention <people>!
We the <strong helmets> are not your <stranger>! We have taken control of the <wind direction>. There is little to fear! I have sabotaged our guns and request your assistance firing on the <foreign king>. The <controller> here is not your only friend. Many believe in the cause!
Do not allow yourself to <fail>, soon we will <derisively laugh> together.
Venus forever!'
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Day 1
Jul 24, 2010 12:50:29 GMT -5
Post by Captain Kay on Jul 24, 2010 12:50:29 GMT -5
Go for it, I guess.
How do I use my ability to allow Teucrian a reroll? Do I need to roll anything myself?
You realise that people could check the logs on Invisible Castle or Orokos to track which rolls were made, and use them to finger mafia? We could also use them to finger individual roles, but they have no reason to lie about what they're doing.
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Day 1
Jul 24, 2010 13:28:39 GMT -5
Post by AdventFalls on Jul 24, 2010 13:28:39 GMT -5
Kay, you can just make Teucrian reroll. There's no roll attatched to it.
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Day 1
Jul 24, 2010 13:58:29 GMT -5
Post by megatin on Jul 24, 2010 13:58:29 GMT -5
Ok, fire control disruptions rolled, edited the orders post.
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Day 1
Jul 24, 2010 14:14:17 GMT -5
Post by teucrian on Jul 24, 2010 14:14:17 GMT -5
I don't think I'll need a reroll from Kay, since I got a 14 first time out. There may be something else to do with that action.
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Day 1
Jul 24, 2010 15:26:31 GMT -5
Post by minorsecond on Jul 24, 2010 15:26:31 GMT -5
Guess I'll shoot the main guns at he enemy like the other village ships to avoid suspicion for now I guess.
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Day 1
Jul 24, 2010 16:40:16 GMT -5
Post by theender on Jul 24, 2010 16:40:16 GMT -5
Um. Yes, there is. The Captain still needs to roll for this ability.
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Day 1
Jul 24, 2010 16:54:00 GMT -5
Post by AdventFalls on Jul 24, 2010 16:54:00 GMT -5
Wait, Captain needs to roll to allow a reroll?
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Day 1
Jul 24, 2010 16:57:22 GMT -5
Post by capfalcon on Jul 24, 2010 16:57:22 GMT -5
Wait, Captain needs to roll to allow a reroll? Looks that way. Probably a pretty low DC, though.
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Day 1
Jul 24, 2010 17:05:54 GMT -5
Post by theender on Jul 24, 2010 17:05:54 GMT -5
Yes. I'll one from you in order for Alegis to get his re-roll.
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Day 1
Jul 24, 2010 17:13:52 GMT -5
Post by AdventFalls on Jul 24, 2010 17:13:52 GMT -5
Yes. I'll one from you in order for Alegis to get his re-roll. 4e.orokos.com/roll/21487 1d20+10=22 That should get the reroll.
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